Case Study
Enabling Remote
Vision Care
Exploring and validating the integration of virtual vision testing and try-on guidance into the eyewear shopping experience with a focus on building trust and driving user adoption in emerging markets.

Confidentiality Disclaimer
This project was developed in collaboration with ZEISS. The product and underlying business concept are currently still in development. Certain details have been simplified or anonymized due to confidentiality.
As part of its digital transformation, ZEISS is exploring new ways to expand access to vision care beyond traditional retail channels. In many rural areas of non-EU markets, access to optical services and eyewear retailers is limited, making physical store visits time-consuming and difficult. This project explores how digital solutions can enable remote vision testing and product discovery — creating a seamless and scalable entry point into the ZEISS ecosystem.
Project Partner
ZEISS
Duration / Year
4 months / 2023
Topics
UX Research, Protoyping & Testing
Role
UX Strategist & Researcher
My Role & Process
I worked as a Freelance UX Strategist & Researcher leading the project independently in close collaboration with two Product Owners. My role spanned from research and product strategy to concept development, prototyping, testing, and stakeholder alignment.
Problem Statement
There is limited understanding of how users in the target market interact with digital health solutions, including their expectations, trust levels, and behavioral patterns.
It is unclear whether remote vision testing and virtual try-on are technically viable and culturally accepted.
Challenge
Build trust in remote vision testing so users feel confident buying glasses from home.
Core tension:
Setting up the Research Framework
Goal of the Phase
This phase established the foundation for validation by aligning technical constraints, user needs, and early concept assumptions ensuring that all prototypes were grounded in real-world context.
Methods used
→ Technology Deep Dive – understand the capabilities and limitations of the vision testing and virtual try-on technology
→ Desk Research – Explored market conditions, access barriers, and cultural context in emerging markets
→ Initial User Research – 5 exploratory interviews with users in the target market to understand behavior and trust
→ Persona Development – Created simplified personas to guide design decisions based on Interview insights
→ User Flow Definition – Translated insights into initial end-to-end user journeys
→ Rapid Prototyping – Built low-fidelity prototypes to quickly test core assumptions and interaction principles
My Approach
High uncertainty required a fast, learning-driven approach:
Selected Deep Dive
ApproachTo understand how the measurement feature fits into the overall experience, I created an end-to-end user journey that integrates key product flows, including virtual try-on and vision testing. The journey combines prototype screens with user actions, thoughts, and system responses.
Impact
Served as the foundation to identify critical assumptions and translate them into testable hypotheses for the first iteration:
Iterative Validation & Learning Loops
Goal of the Phase
Test core assumptions around trust, usability, and feature integration in a high-uncertainty context.
Approach
Hypothesis-driven testing with rapid iterations based on real user feedback:
→ 3 Testings & Iterations - hypothesis → prototype → test → insight → iteration
→ 20 Users - target group from emerging market
→ 45min sessions – moderated remote usability testing
Testing & Iteration 01
Validate overall process and user trust, 6 users
Testing & Iteration 02
Evaluate measurement features and integration, 9 users
Testing & Iteration 03
Optimize decision-making and purchase confidence, 5 users
Deep Dive: First Iteration (User Testing)

Key assumptions were translated into testable hypotheses across four areas: trust, virtual try-on, vision testing, and data collection. Each hypothesis was operationalized through targeted user questions and dedicated prototype flows to systematically validate behavior, perception, and decision-making.
6 participants from rural target markets were recruited (vision correction users, online shoppers, basic English). I conducted moderated usability testing via video calls using a Figma prototype and think-aloud method.
Each hypothesis was evaluated as approved, partially approved, or not approved, supported by detailed insights.Usability issues, improvement opportunities, and positive interactions were mapped to specific prototype screens, directly informing design decisions.
Key Insights
Interest does not equal confidenceThe feature attracts attention but does not remove hesitation in decision-making.
Trust depends on clear information and guidanceTrust depends on clear information and guidance
→ Iteartion direction: Increase transparency and validation cues to build trust in result accuracy.
Core inisght
High interest in virtual testing — but trust remains the key barrier to adoptionUsers are excited about the feature but hesitate due to uncertainty about result accuracy.
User Evidence

“I really like that you can verify the prescription, it is something I haven't seen before.”
- Participant

“I’m not sure how accurate the results are… I would probably want to double-check before trusting it.” - Participant
Impact
Final Impact
The findings led to a green light to integrate the vision testing and measurement capability into the core shopping experience — shifting it from an experimental feature to a key driver of trust and conversion.
Reflection
The core challenge was not designing the solution — but navigating uncertainty and aligning stakeholders around the right problem.
Case Study
Enabling Remote
Vision Care
Exploring and validating the integration of virtual vision testing and try-on guidance into the eyewear shopping experience with a focus on building trust and driving user adoption in emerging markets.

Confidentiality Disclaimer
This project was developed in collaboration with ZEISS. The product and underlying business concept are currently still in development. Certain details have been simplified or anonymized due to confidentiality.
As part of its digital transformation, ZEISS is exploring new ways to expand access to vision care beyond traditional retail channels. In many rural areas of non-EU markets, access to optical services and eyewear retailers is limited, making physical store visits time-consuming and difficult. This project explores how digital solutions can enable remote vision testing and product discovery — creating a seamless and scalable entry point into the ZEISS ecosystem.
Project Partner
ZEISS
Duration / Year
4 months / 2023
Topics
UX Research, Protoyping & Testing
Role
UX Strategist & Researcher
My Role & Process
I worked as a Freelance UX Strategist & Researcher leading the project independently in close collaboration with two Product Owners. My role spanned from research and product strategy to concept development, prototyping, testing, and stakeholder alignment.
Problem Statement
There is limited understanding of how users in the target market interact with digital health solutions, including their expectations, trust levels, and behavioral patterns.
It is unclear whether remote vision testing and virtual try-on are technically viable and culturally accepted.
Challenge
Build trust in remote vision testing so users feel confident buying glasses from home.
Core tension:
Setting up the Research Framework
Goal of the Phase
This phase established the foundation for validation by aligning technical constraints, user needs, and early concept assumptions ensuring that all prototypes were grounded in real-world context.
Methods used
→ Technology Deep Dive – understand the capabilities and limitations of the vision testing and virtual try-on technology
→ Desk Research – Explored market conditions, access barriers, and cultural context in emerging markets
→ Initial User Research – 5 exploratory interviews with users in the target market to understand behavior and trust
→ Persona Development – Created simplified personas to guide design decisions based on Interview insights
→ User Flow Definition – Translated insights into initial end-to-end user journeys
→ Rapid Prototyping – Built low-fidelity prototypes to quickly test core assumptions and interaction principles
My Approach
High uncertainty required a fast, learning-driven approach:
Selected Deep Dive
ApproachTo understand how the measurement feature fits into the overall experience, I created an end-to-end user journey that integrates key product flows, including virtual try-on and vision testing. The journey combines prototype screens with user actions, thoughts, and system responses.

Impact
Served as the foundation to identify critical assumptions and translate them into testable hypotheses for the first iteration:
Iterative Validation & Learning Loops
Goal of the Phase
Test core assumptions around trust, usability, and feature integration in a high-uncertainty context.
Approach
Hypothesis-driven testing with rapid iterations based on real user feedback:
→ 3 Testings & Iterations - hypothesis → prototype → test → insight → iteration
→ 20 Users - target group from emerging market
→ 45min sessions – moderated remote usability testing
Testing & Iteration 01
Validate overall process and user trust, 6 users
Testing & Iteration 02
Evaluate measurement features and integration, 9 users
Testing & Iteration 03
Optimize decision-making and purchase confidence, 5 users
Deep Dive: First Iteration (User Testing)

Key assumptions were translated into testable hypotheses across four areas: trust, virtual try-on, vision testing, and data collection. Each hypothesis was operationalized through targeted user questions and dedicated prototype flows to systematically validate behavior, perception, and decision-making.
6 participants from rural target markets were recruited (vision correction users, online shoppers, basic English). I conducted moderated usability testing via video calls using a Figma prototype and think-aloud method.

Introduction
(5–7 min)
Think-Aloud Testing
(15–20 min)
Qualitative Interview
(15–20 min)
Each hypothesis was evaluated as approved, partially approved, or not approved, supported by detailed insights.Usability issues, improvement opportunities, and positive interactions were mapped to specific prototype screens, directly informing design decisions.
Key Insights
Interest does not equal confidenceThe feature attracts attention but does not remove hesitation in decision-making.
Trust depends on clear information and guidanceTrust depends on clear information and guidance
→ Iteartion direction: Increase transparency and validation cues to build trust in result accuracy.
Core inisght
High interest in virtual testing — but trust remains the key barrier to adoptionUsers are excited about the feature but hesitate due to uncertainty about result accuracy.
User Evidence

“I really like that you can verify the prescription, it is something I haven't seen before.”
- Participant

“I’m not sure how accurate the results are… I would probably want to double-check before trusting it.” - Participant

Fig.: Documentation of results for Virtual Try on Feature
Impact
Final Impact
The findings led to a green light to integrate the vision testing and measurement capability into the core shopping experience — shifting it from an experimental feature to a key driver of trust and conversion.
Reflection
The core challenge was not designing the solution — but navigating uncertainty and aligning stakeholders around the right problem.
Félix Deraed
Strategic & Experience Designer
Berlin, Germany
Case Study
Enabling Remote
Vision Care
Exploring and validating the integration of virtual vision testing and try-on guidance into the eyewear shopping
experience with a focus on building trust and driving user adoption in emerging markets.

Confidentiality Disclaimer
This project was developed in collaboration with ZEISS. The product and underlying business concept are currently still in development. Certain details have been simplified or anonymized due to confidentiality.
As part of its digital transformation, ZEISS is exploring new ways to expand access to vision care beyond traditional retail channels. In many rural areas of non-EU markets, access to optical services and eyewear retailers is limited, making physical store visits time-consuming and difficult. This project explores how digital solutions can enable remote vision testing and product discovery — creating a seamless and scalable entry point into the ZEISS ecosystem.
Project Partner
ZEISS
Duration / Year
4 months / 2023
Topics
UX Research, Protoyping & Testing
Role
UX Strategist & Researcher
My Role & Process
I worked as a Freelance UX Strategist & Researcher leading the project independently in close collaboration with two Product Owners. My role spanned from research and product strategy to concept development, prototyping, testing, and stakeholder alignment.
Desk &
User Research
Problem Phase
Challenge
Outcome
Solution Phase
Implementation
Strategic Direction
Concept Developement
Prototyping & Testing
Deliver
x3
Focus and Intensity of Work
Problem Statement
There is limited understanding of how users in the target market interact with digital health solutions, including their expectations, trust levels, and behavioral patterns.
It is unclear whether remote vision testing and virtual try-on are technically viable and culturally accepted.
Challenge
Build trust in remote vision testing so users feel confident buying glasses from home.
Core tension:
Setting up the Research Framework
Goal of the Phase
This phase established the foundation for validation by aligning technical constraints, user needs, and early concept assumptions ensuring that all prototypes were grounded in real-world context.
Methods used
→ Technology Deep Dive – understand the capabilities and limitations of the vision testing and virtual try-on technology
→ Desk Research – Explored market conditions, access barriers, and cultural context in emerging markets
→ Initial User Research – 5 exploratory interviews with users in the target market to understand behavior and trust
→ Persona Development – Created simplified personas to guide design decisions based on Interview insights
→ User Flow Definition – Translated insights into initial end-to-end user journeys
→ Rapid Prototyping – Built low-fidelity prototypes to quickly test core assumptions and interaction principles
My Approach
High uncertainty required a fast, learning-driven approach:
Selected Deep Dive
ApproachTo understand how the measurement feature fits into the overall experience, I created an end-to-end user journey that integrates key product flows, including virtual try-on and vision testing. The journey combines prototype screens with user actions, thoughts, and system responses.

Impact
Served as the foundation to identify critical assumptions and translate them into testable hypotheses for the first iteration:
Iterative Validation & Learning Loops
Goal of the Phase
Test core assumptions around trust, usability, and feature integration in a high-uncertainty context.
Approach
Hypothesis-driven testing with rapid iterations based on real user feedback:
→ 3 Testings & Iterations - hypothesis → prototype → test → insight → iteration
→ 20 Users - target group from emerging market
→ 45min sessions – moderated remote usability testing
Testing & Iteration 01
Validate overall process and user trust, 6 users
Testing & Iteration 02
Evaluate measurement features and integration, 9 users
Testing & Iteration 03
Optimize decision-making and purchase confidence, 5 users
Deep Dive: First Iteration (User Testing)
Hypothesis
Prototype
Test
Synthesize
Iterate
Key assumptions were translated into testable hypotheses across four areas: trust, virtual try-on, vision testing, and data collection. Each hypothesis was operationalized through targeted user questions and dedicated prototype flows to systematically validate behavior, perception, and decision-making.
6 participants from rural target markets were recruited (vision correction users, online shoppers, basic English). I conducted moderated usability testing via video calls using a Figma prototype and think-aloud method.

Introduction
(5–7 min)
Think-Aloud Testing
(15–20 min)
Qualitative Interview
(15–20 min)
Each hypothesis was evaluated as approved, partially approved, or not approved, supported by detailed insights.Usability issues, improvement opportunities, and positive interactions were mapped to specific prototype screens, directly informing design decisions.
Key Insights
Interest does not equal confidenceThe feature attracts attention but does not remove hesitation in decision-making.
Trust depends on clear information and guidanceTrust depends on clear information and guidance
→ Iteartion direction: Increase transparency and validation cues to build trust in result accuracy.
Core inisght
High interest in virtual testing — but trust remains the key barrier to adoptionUsers are excited about the feature but hesitate due to uncertainty about result accuracy.
User Evidence

“I really like that you can verify the prescription, it is something I haven't seen before.”
- Participant

“I’m not sure how accurate the results are… I would probably want to double-check before trusting it.” - Participant

Fig.: Documentation of results for Virtual Try on Feature
Impact
Final Impact
The findings led to a green light to integrate the vision testing and measurement capability into the core shopping experience — shifting it from an experimental feature to a key driver of trust and conversion.
Reflection
The core challenge was not designing the solution — but navigating uncertainty and aligning stakeholders around the right problem.
Félix Deraed
Strategic & Experience Designer
Berlin, Germany
Currently
Strategic & Experience Designer
at Volkswagen Group Services GmbH